[settings]
my_peds9Count = 14
my_peds9[0]Model = s_f_y_cop_01
my_peds9[0]Model2 = 0x15F8700D
my_peds9[0]Positionx = 196.9021
my_peds9[0]Positiony = 6593.926
my_peds9[0]Positionz = 31.7615
my_peds9[0]Heading = 353.9991
my_peds9[0]Task = 1
my_peds9[0]Weapon = Pistol
my_peds9[0]Group = 2
my_peds9[0]SeatPosition = -1
my_peds9[0]my_peds_variation = Default
my_peds9[0]my_peds_Accuracy = 60
my_peds9[0]my_peds_Health = 1000
my_peds9[0]my_peds_Armour = 0
my_peds9[0]my_peds_Invincible = False
my_peds9[0]my_peds_DrivingSpeed = 60
my_peds9[0]my_peds_DrivingStyle = Normal
my_peds9[0]my_peds_CombatEngaugeRange = 30
my_peds9[0]my_peds_CanLeaveGuardRange = False
my_peds9[0]my_peds_GuardRange = 5
my_peds9[0]my_peds_VecFallowDist = 5
my_peds9[0]my_peds_seeingRange = 30
my_peds9[0]my_peds_hearingRange = 60
my_peds9[0]my_peds_group_numb = 0
my_peds9[0]my_peds_Combat_Ability = 10
my_peds9[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds9[0]my_peds_can_exit_vehicle = False
my_peds9[0]my_peds_waypoint = 0
my_peds9[0]COMPONENT_FACE_DRAWABLE = 0
my_peds9[0]COMPONENT_FACE_TEXTURE = 0
my_peds9[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds9[0]COMPONENT_HEAD_TEXTURE = 0
my_peds9[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds9[0]COMPONENT_HAIR_TEXTURE = 0
my_peds9[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds9[0]COMPONENT_TORSO_TEXTURE = 0
my_peds9[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds9[0]COMPONENT_LEGS_TEXTURE = 0
my_peds9[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds9[0]COMPONENT_HANDS_TEXTURE = 0
my_peds9[0]COMPONENT_FEET_DRAWABLE = 0
my_peds9[0]COMPONENT_FEET_TEXTURE = 0
my_peds9[0]COMPONENT_EYES_DRAWABLE = 0
my_peds9[0]COMPONENT_EYES_TEXTURE = 0
my_peds9[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds9[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds9[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds9[0]COMPONENT_TASKS_TEXTURE = 0
my_peds9[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds9[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds9[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds9[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds9[0]PROP_HATS_INDEX = -1
my_peds9[0]PROP_HATS_TEXTURE = -1
my_peds9[0]PROP_GLASSES_INDEX = -1
my_peds9[0]PROP_GLASSES_TEXTURE = -1
my_peds9[0]PROP_EARS_INDEX = -1
my_peds9[0]PROP_EARS_TEXTURE = -1
my_peds9[1]Model = s_m_y_cop_01
my_peds9[1]Model2 = 0x5E3DA4A4
my_peds9[1]Positionx = 200.7023
my_peds9[1]Positiony = 6594.22
my_peds9[1]Positionz = 31.67542
my_peds9[1]Heading = 354.0004
my_peds9[1]Task = 1
my_peds9[1]Weapon = Pistol
my_peds9[1]Group = 2
my_peds9[1]SeatPosition = -1
my_peds9[1]my_peds_variation = Random
my_peds9[1]my_peds_Accuracy = 60
my_peds9[1]my_peds_Health = 1000
my_peds9[1]my_peds_Armour = 0
my_peds9[1]my_peds_Invincible = False
my_peds9[1]my_peds_DrivingSpeed = 60
my_peds9[1]my_peds_DrivingStyle = Normal
my_peds9[1]my_peds_CombatEngaugeRange = 30
my_peds9[1]my_peds_CanLeaveGuardRange = False
my_peds9[1]my_peds_GuardRange = 5
my_peds9[1]my_peds_VecFallowDist = 5
my_peds9[1]my_peds_seeingRange = 30
my_peds9[1]my_peds_hearingRange = 60
my_peds9[1]my_peds_group_numb = 0
my_peds9[1]my_peds_Combat_Ability = 10
my_peds9[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds9[1]my_peds_can_exit_vehicle = False
my_peds9[1]my_peds_waypoint = 0
my_peds9[1]COMPONENT_FACE_DRAWABLE = 0
my_peds9[1]COMPONENT_FACE_TEXTURE = 1
my_peds9[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds9[1]COMPONENT_HEAD_TEXTURE = 0
my_peds9[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds9[1]COMPONENT_HAIR_TEXTURE = 0
my_peds9[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds9[1]COMPONENT_TORSO_TEXTURE = 0
my_peds9[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds9[1]COMPONENT_LEGS_TEXTURE = 0
my_peds9[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds9[1]COMPONENT_HANDS_TEXTURE = 0
my_peds9[1]COMPONENT_FEET_DRAWABLE = 0
my_peds9[1]COMPONENT_FEET_TEXTURE = 0
my_peds9[1]COMPONENT_EYES_DRAWABLE = 0
my_peds9[1]COMPONENT_EYES_TEXTURE = 0
my_peds9[1]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds9[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds9[1]COMPONENT_TASKS_DRAWABLE = 1
my_peds9[1]COMPONENT_TASKS_TEXTURE = 0
my_peds9[1]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds9[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds9[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds9[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds9[1]PROP_HATS_INDEX = -1
my_peds9[1]PROP_HATS_TEXTURE = -1
my_peds9[1]PROP_GLASSES_INDEX = -1
my_peds9[1]PROP_GLASSES_TEXTURE = -1
my_peds9[1]PROP_EARS_INDEX = -1
my_peds9[1]PROP_EARS_TEXTURE = -1
my_peds9[2]Model = s_f_y_cop_01
my_peds9[2]Model2 = 0x15F8700D
my_peds9[2]Positionx = 203.4305
my_peds9[2]Positiony = 6595.117
my_peds9[2]Positionz = 31.64167
my_peds9[2]Heading = 354.0018
my_peds9[2]Task = 1
my_peds9[2]Weapon = Pistol
my_peds9[2]Group = 2
my_peds9[2]SeatPosition = -1
my_peds9[2]my_peds_variation = Random
my_peds9[2]my_peds_Accuracy = 60
my_peds9[2]my_peds_Health = 1000
my_peds9[2]my_peds_Armour = 0
my_peds9[2]my_peds_Invincible = False
my_peds9[2]my_peds_DrivingSpeed = 60
my_peds9[2]my_peds_DrivingStyle = Normal
my_peds9[2]my_peds_CombatEngaugeRange = 30
my_peds9[2]my_peds_CanLeaveGuardRange = False
my_peds9[2]my_peds_GuardRange = 5
my_peds9[2]my_peds_VecFallowDist = 5
my_peds9[2]my_peds_seeingRange = 30
my_peds9[2]my_peds_hearingRange = 60
my_peds9[2]my_peds_group_numb = 0
my_peds9[2]my_peds_Combat_Ability = 10
my_peds9[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds9[2]my_peds_can_exit_vehicle = False
my_peds9[2]my_peds_waypoint = 0
my_peds9[2]COMPONENT_FACE_DRAWABLE = 0
my_peds9[2]COMPONENT_FACE_TEXTURE = 1
my_peds9[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds9[2]COMPONENT_HEAD_TEXTURE = 0
my_peds9[2]COMPONENT_HAIR_DRAWABLE = 2
my_peds9[2]COMPONENT_HAIR_TEXTURE = 0
my_peds9[2]COMPONENT_TORSO_DRAWABLE = 1
my_peds9[2]COMPONENT_TORSO_TEXTURE = 0
my_peds9[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds9[2]COMPONENT_LEGS_TEXTURE = 0
my_peds9[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds9[2]COMPONENT_HANDS_TEXTURE = 0
my_peds9[2]COMPONENT_FEET_DRAWABLE = 0
my_peds9[2]COMPONENT_FEET_TEXTURE = 0
my_peds9[2]COMPONENT_EYES_DRAWABLE = 0
my_peds9[2]COMPONENT_EYES_TEXTURE = 0
my_peds9[2]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds9[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds9[2]COMPONENT_TASKS_DRAWABLE = 1
my_peds9[2]COMPONENT_TASKS_TEXTURE = 0
my_peds9[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds9[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds9[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds9[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds9[2]PROP_HATS_INDEX = -1
my_peds9[2]PROP_HATS_TEXTURE = -1
my_peds9[2]PROP_GLASSES_INDEX = -1
my_peds9[2]PROP_GLASSES_TEXTURE = -1
my_peds9[2]PROP_EARS_INDEX = -1
my_peds9[2]PROP_EARS_TEXTURE = -1
my_peds9[3]Model = s_m_y_hwaycop_01
my_peds9[3]Model2 = 0x739B1EF5
my_peds9[3]Positionx = 205.4553
my_peds9[3]Positiony = 6594.226
my_peds9[3]Positionz = 31.63455
my_peds9[3]Heading = 354.0069
my_peds9[3]Task = 1
my_peds9[3]Weapon = Pistol
my_peds9[3]Group = 2
my_peds9[3]SeatPosition = -1
my_peds9[3]my_peds_variation = Random
my_peds9[3]my_peds_Accuracy = 60
my_peds9[3]my_peds_Health = 1000
my_peds9[3]my_peds_Armour = 0
my_peds9[3]my_peds_Invincible = False
my_peds9[3]my_peds_DrivingSpeed = 60
my_peds9[3]my_peds_DrivingStyle = Normal
my_peds9[3]my_peds_CombatEngaugeRange = 30
my_peds9[3]my_peds_CanLeaveGuardRange = False
my_peds9[3]my_peds_GuardRange = 5
my_peds9[3]my_peds_VecFallowDist = 5
my_peds9[3]my_peds_seeingRange = 30
my_peds9[3]my_peds_hearingRange = 60
my_peds9[3]my_peds_group_numb = 0
my_peds9[3]my_peds_Combat_Ability = 10
my_peds9[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds9[3]my_peds_can_exit_vehicle = False
my_peds9[3]my_peds_waypoint = 0
my_peds9[3]COMPONENT_FACE_DRAWABLE = 1
my_peds9[3]COMPONENT_FACE_TEXTURE = 1
my_peds9[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds9[3]COMPONENT_HEAD_TEXTURE = 0
my_peds9[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds9[3]COMPONENT_HAIR_TEXTURE = 0
my_peds9[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds9[3]COMPONENT_TORSO_TEXTURE = 1
my_peds9[3]COMPONENT_LEGS_DRAWABLE = 1
my_peds9[3]COMPONENT_LEGS_TEXTURE = 0
my_peds9[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds9[3]COMPONENT_HANDS_TEXTURE = 0
my_peds9[3]COMPONENT_FEET_DRAWABLE = 0
my_peds9[3]COMPONENT_FEET_TEXTURE = 0
my_peds9[3]COMPONENT_EYES_DRAWABLE = 0
my_peds9[3]COMPONENT_EYES_TEXTURE = 0
my_peds9[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds9[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds9[3]COMPONENT_TASKS_DRAWABLE = 1
my_peds9[3]COMPONENT_TASKS_TEXTURE = 0
my_peds9[3]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds9[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds9[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds9[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds9[3]PROP_HATS_INDEX = -1
my_peds9[3]PROP_HATS_TEXTURE = -1
my_peds9[3]PROP_GLASSES_INDEX = -1
my_peds9[3]PROP_GLASSES_TEXTURE = -1
my_peds9[3]PROP_EARS_INDEX = -1
my_peds9[3]PROP_EARS_TEXTURE = -1
my_peds9[4]Model = s_m_y_sheriff_01
my_peds9[4]Model2 = 0xB144F9B9
my_peds9[4]Positionx = 199.1871
my_peds9[4]Positiony = 6590.953
my_peds9[4]Positionz = 31.70717
my_peds9[4]Heading = 354
my_peds9[4]Task = 1
my_peds9[4]Weapon = Pistol
my_peds9[4]Group = 2
my_peds9[4]SeatPosition = -1
my_peds9[4]my_peds_variation = Random
my_peds9[4]my_peds_Accuracy = 60
my_peds9[4]my_peds_Health = 1000
my_peds9[4]my_peds_Armour = 0
my_peds9[4]my_peds_Invincible = False
my_peds9[4]my_peds_DrivingSpeed = 60
my_peds9[4]my_peds_DrivingStyle = Normal
my_peds9[4]my_peds_CombatEngaugeRange = 30
my_peds9[4]my_peds_CanLeaveGuardRange = False
my_peds9[4]my_peds_GuardRange = 5
my_peds9[4]my_peds_VecFallowDist = 5
my_peds9[4]my_peds_seeingRange = 30
my_peds9[4]my_peds_hearingRange = 60
my_peds9[4]my_peds_group_numb = 0
my_peds9[4]my_peds_Combat_Ability = 10
my_peds9[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds9[4]my_peds_can_exit_vehicle = False
my_peds9[4]my_peds_waypoint = 0
my_peds9[4]COMPONENT_FACE_DRAWABLE = 0
my_peds9[4]COMPONENT_FACE_TEXTURE = 2
my_peds9[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds9[4]COMPONENT_HEAD_TEXTURE = 0
my_peds9[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds9[4]COMPONENT_HAIR_TEXTURE = 0
my_peds9[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds9[4]COMPONENT_TORSO_TEXTURE = 0
my_peds9[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds9[4]COMPONENT_LEGS_TEXTURE = 0
my_peds9[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds9[4]COMPONENT_HANDS_TEXTURE = 0
my_peds9[4]COMPONENT_FEET_DRAWABLE = 0
my_peds9[4]COMPONENT_FEET_TEXTURE = 0
my_peds9[4]COMPONENT_EYES_DRAWABLE = 0
my_peds9[4]COMPONENT_EYES_TEXTURE = 0
my_peds9[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds9[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds9[4]COMPONENT_TASKS_DRAWABLE = 1
my_peds9[4]COMPONENT_TASKS_TEXTURE = 0
my_peds9[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds9[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds9[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds9[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds9[4]PROP_HATS_INDEX = -1
my_peds9[4]PROP_HATS_TEXTURE = -1
my_peds9[4]PROP_GLASSES_INDEX = -1
my_peds9[4]PROP_GLASSES_TEXTURE = -1
my_peds9[4]PROP_EARS_INDEX = -1
my_peds9[4]PROP_EARS_TEXTURE = -1
my_peds9[5]Model = s_m_y_ranger_01
my_peds9[5]Model2 = 0xEF7135AE
my_peds9[5]Positionx = 199.766
my_peds9[5]Positiony = 6590.64
my_peds9[5]Positionz = 31.69861
my_peds9[5]Heading = 354.0004
my_peds9[5]Task = 1
my_peds9[5]Weapon = Pistol
my_peds9[5]Group = 2
my_peds9[5]SeatPosition = -1
my_peds9[5]my_peds_variation = Random
my_peds9[5]my_peds_Accuracy = 60
my_peds9[5]my_peds_Health = 1000
my_peds9[5]my_peds_Armour = 0
my_peds9[5]my_peds_Invincible = False
my_peds9[5]my_peds_DrivingSpeed = 60
my_peds9[5]my_peds_DrivingStyle = Normal
my_peds9[5]my_peds_CombatEngaugeRange = 30
my_peds9[5]my_peds_CanLeaveGuardRange = False
my_peds9[5]my_peds_GuardRange = 5
my_peds9[5]my_peds_VecFallowDist = 5
my_peds9[5]my_peds_seeingRange = 30
my_peds9[5]my_peds_hearingRange = 60
my_peds9[5]my_peds_group_numb = 0
my_peds9[5]my_peds_Combat_Ability = 10
my_peds9[5]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds9[5]my_peds_can_exit_vehicle = False
my_peds9[5]my_peds_waypoint = 0
my_peds9[5]COMPONENT_FACE_DRAWABLE = 0
my_peds9[5]COMPONENT_FACE_TEXTURE = 2
my_peds9[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds9[5]COMPONENT_HEAD_TEXTURE = 0
my_peds9[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds9[5]COMPONENT_HAIR_TEXTURE = 0
my_peds9[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds9[5]COMPONENT_TORSO_TEXTURE = 1
my_peds9[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds9[5]COMPONENT_LEGS_TEXTURE = 1
my_peds9[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds9[5]COMPONENT_HANDS_TEXTURE = 0
my_peds9[5]COMPONENT_FEET_DRAWABLE = 0
my_peds9[5]COMPONENT_FEET_TEXTURE = 0
my_peds9[5]COMPONENT_EYES_DRAWABLE = 0
my_peds9[5]COMPONENT_EYES_TEXTURE = 0
my_peds9[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds9[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds9[5]COMPONENT_TASKS_DRAWABLE = 1
my_peds9[5]COMPONENT_TASKS_TEXTURE = 0
my_peds9[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds9[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds9[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds9[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds9[5]PROP_HATS_INDEX = -1
my_peds9[5]PROP_HATS_TEXTURE = -1
my_peds9[5]PROP_GLASSES_INDEX = -1
my_peds9[5]PROP_GLASSES_TEXTURE = -1
my_peds9[5]PROP_EARS_INDEX = -1
my_peds9[5]PROP_EARS_TEXTURE = -1
my_peds9[6]Model = s_m_m_strperf_01
my_peds9[6]Model2 = 0x795AC7A8
my_peds9[6]Positionx = 200.6396
my_peds9[6]Positiony = 6606.23
my_peds9[6]Positionz = 31.67463
my_peds9[6]Heading = 156.0003
my_peds9[6]Task = 1
my_peds9[6]Weapon = StunGun
my_peds9[6]Group = 1
my_peds9[6]SeatPosition = -1
my_peds9[6]my_peds_variation = Random
my_peds9[6]my_peds_Accuracy = 60
my_peds9[6]my_peds_Health = 1000
my_peds9[6]my_peds_Armour = 0
my_peds9[6]my_peds_Invincible = False
my_peds9[6]my_peds_DrivingSpeed = 60
my_peds9[6]my_peds_DrivingStyle = Normal
my_peds9[6]my_peds_CombatEngaugeRange = 30
my_peds9[6]my_peds_CanLeaveGuardRange = False
my_peds9[6]my_peds_GuardRange = 5
my_peds9[6]my_peds_VecFallowDist = 5
my_peds9[6]my_peds_seeingRange = 30
my_peds9[6]my_peds_hearingRange = 60
my_peds9[6]my_peds_group_numb = 0
my_peds9[6]my_peds_Combat_Ability = 10
my_peds9[6]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds9[6]my_peds_can_exit_vehicle = False
my_peds9[6]my_peds_waypoint = 0
my_peds9[6]COMPONENT_FACE_DRAWABLE = 0
my_peds9[6]COMPONENT_FACE_TEXTURE = 0
my_peds9[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds9[6]COMPONENT_HEAD_TEXTURE = 0
my_peds9[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds9[6]COMPONENT_HAIR_TEXTURE = 0
my_peds9[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds9[6]COMPONENT_TORSO_TEXTURE = 0
my_peds9[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds9[6]COMPONENT_LEGS_TEXTURE = 0
my_peds9[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds9[6]COMPONENT_HANDS_TEXTURE = 0
my_peds9[6]COMPONENT_FEET_DRAWABLE = 0
my_peds9[6]COMPONENT_FEET_TEXTURE = 0
my_peds9[6]COMPONENT_EYES_DRAWABLE = 0
my_peds9[6]COMPONENT_EYES_TEXTURE = 0
my_peds9[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds9[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds9[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds9[6]COMPONENT_TASKS_TEXTURE = 0
my_peds9[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds9[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds9[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds9[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds9[6]PROP_HATS_INDEX = -1
my_peds9[6]PROP_HATS_TEXTURE = -1
my_peds9[6]PROP_GLASSES_INDEX = -1
my_peds9[6]PROP_GLASSES_TEXTURE = -1
my_peds9[6]PROP_EARS_INDEX = -1
my_peds9[6]PROP_EARS_TEXTURE = -1
my_peds9[7]Model = s_m_m_strperf_01
my_peds9[7]Model2 = 0x795AC7A8
my_peds9[7]Positionx = 201.1266
my_peds9[7]Positiony = 6609.38
my_peds9[7]Positionz = 31.66267
my_peds9[7]Heading = 155.9827
my_peds9[7]Task = 1
my_peds9[7]Weapon = FireExtinguisher
my_peds9[7]Group = 1
my_peds9[7]SeatPosition = -1
my_peds9[7]my_peds_variation = Random
my_peds9[7]my_peds_Accuracy = 60
my_peds9[7]my_peds_Health = 1000
my_peds9[7]my_peds_Armour = 0
my_peds9[7]my_peds_Invincible = False
my_peds9[7]my_peds_DrivingSpeed = 60
my_peds9[7]my_peds_DrivingStyle = Normal
my_peds9[7]my_peds_CombatEngaugeRange = 30
my_peds9[7]my_peds_CanLeaveGuardRange = False
my_peds9[7]my_peds_GuardRange = 5
my_peds9[7]my_peds_VecFallowDist = 5
my_peds9[7]my_peds_seeingRange = 30
my_peds9[7]my_peds_hearingRange = 60
my_peds9[7]my_peds_group_numb = 0
my_peds9[7]my_peds_Combat_Ability = 10
my_peds9[7]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds9[7]my_peds_can_exit_vehicle = False
my_peds9[7]my_peds_waypoint = 0
my_peds9[7]COMPONENT_FACE_DRAWABLE = 0
my_peds9[7]COMPONENT_FACE_TEXTURE = 0
my_peds9[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds9[7]COMPONENT_HEAD_TEXTURE = 0
my_peds9[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds9[7]COMPONENT_HAIR_TEXTURE = 0
my_peds9[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds9[7]COMPONENT_TORSO_TEXTURE = 0
my_peds9[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds9[7]COMPONENT_LEGS_TEXTURE = 0
my_peds9[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds9[7]COMPONENT_HANDS_TEXTURE = 0
my_peds9[7]COMPONENT_FEET_DRAWABLE = 0
my_peds9[7]COMPONENT_FEET_TEXTURE = 0
my_peds9[7]COMPONENT_EYES_DRAWABLE = 0
my_peds9[7]COMPONENT_EYES_TEXTURE = 0
my_peds9[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds9[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds9[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds9[7]COMPONENT_TASKS_TEXTURE = 0
my_peds9[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds9[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds9[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds9[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds9[7]PROP_HATS_INDEX = -1
my_peds9[7]PROP_HATS_TEXTURE = -1
my_peds9[7]PROP_GLASSES_INDEX = -1
my_peds9[7]PROP_GLASSES_TEXTURE = -1
my_peds9[7]PROP_EARS_INDEX = -1
my_peds9[7]PROP_EARS_TEXTURE = -1
my_peds9[8]Model = s_m_m_strperf_01
my_peds9[8]Model2 = 0x795AC7A8
my_peds9[8]Positionx = 199.6343
my_peds9[8]Positiony = 6610.213
my_peds9[8]Positionz = 31.71077
my_peds9[8]Heading = 156.0004
my_peds9[8]Task = 1
my_peds9[8]Weapon = PumpShotgun
my_peds9[8]Group = 1
my_peds9[8]SeatPosition = -1
my_peds9[8]my_peds_variation = Random
my_peds9[8]my_peds_Accuracy = 60
my_peds9[8]my_peds_Health = 1000
my_peds9[8]my_peds_Armour = 0
my_peds9[8]my_peds_Invincible = False
my_peds9[8]my_peds_DrivingSpeed = 60
my_peds9[8]my_peds_DrivingStyle = Normal
my_peds9[8]my_peds_CombatEngaugeRange = 30
my_peds9[8]my_peds_CanLeaveGuardRange = False
my_peds9[8]my_peds_GuardRange = 5
my_peds9[8]my_peds_VecFallowDist = 5
my_peds9[8]my_peds_seeingRange = 30
my_peds9[8]my_peds_hearingRange = 60
my_peds9[8]my_peds_group_numb = 0
my_peds9[8]my_peds_Combat_Ability = 10
my_peds9[8]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds9[8]my_peds_can_exit_vehicle = False
my_peds9[8]my_peds_waypoint = 0
my_peds9[8]COMPONENT_FACE_DRAWABLE = 0
my_peds9[8]COMPONENT_FACE_TEXTURE = 0
my_peds9[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds9[8]COMPONENT_HEAD_TEXTURE = 0
my_peds9[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds9[8]COMPONENT_HAIR_TEXTURE = 0
my_peds9[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds9[8]COMPONENT_TORSO_TEXTURE = 0
my_peds9[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds9[8]COMPONENT_LEGS_TEXTURE = 0
my_peds9[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds9[8]COMPONENT_HANDS_TEXTURE = 0
my_peds9[8]COMPONENT_FEET_DRAWABLE = 0
my_peds9[8]COMPONENT_FEET_TEXTURE = 0
my_peds9[8]COMPONENT_EYES_DRAWABLE = 0
my_peds9[8]COMPONENT_EYES_TEXTURE = 0
my_peds9[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds9[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds9[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds9[8]COMPONENT_TASKS_TEXTURE = 0
my_peds9[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds9[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds9[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds9[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds9[8]PROP_HATS_INDEX = -1
my_peds9[8]PROP_HATS_TEXTURE = -1
my_peds9[8]PROP_GLASSES_INDEX = -1
my_peds9[8]PROP_GLASSES_TEXTURE = -1
my_peds9[8]PROP_EARS_INDEX = -1
my_peds9[8]PROP_EARS_TEXTURE = -1
my_peds9[9]Model = s_m_m_strperf_01
my_peds9[9]Model2 = 0x795AC7A8
my_peds9[9]Positionx = 200.3384
my_peds9[9]Positiony = 6612.753
my_peds9[9]Positionz = 31.70811
my_peds9[9]Heading = 156.0004
my_peds9[9]Task = 1
my_peds9[9]Weapon = Bat
my_peds9[9]Group = 1
my_peds9[9]SeatPosition = -1
my_peds9[9]my_peds_variation = Random
my_peds9[9]my_peds_Accuracy = 60
my_peds9[9]my_peds_Health = 1000
my_peds9[9]my_peds_Armour = 0
my_peds9[9]my_peds_Invincible = False
my_peds9[9]my_peds_DrivingSpeed = 60
my_peds9[9]my_peds_DrivingStyle = Normal
my_peds9[9]my_peds_CombatEngaugeRange = 30
my_peds9[9]my_peds_CanLeaveGuardRange = False
my_peds9[9]my_peds_GuardRange = 5
my_peds9[9]my_peds_VecFallowDist = 5
my_peds9[9]my_peds_seeingRange = 30
my_peds9[9]my_peds_hearingRange = 60
my_peds9[9]my_peds_group_numb = 0
my_peds9[9]my_peds_Combat_Ability = 10
my_peds9[9]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds9[9]my_peds_can_exit_vehicle = False
my_peds9[9]my_peds_waypoint = 0
my_peds9[9]COMPONENT_FACE_DRAWABLE = 0
my_peds9[9]COMPONENT_FACE_TEXTURE = 0
my_peds9[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds9[9]COMPONENT_HEAD_TEXTURE = 0
my_peds9[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds9[9]COMPONENT_HAIR_TEXTURE = 0
my_peds9[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds9[9]COMPONENT_TORSO_TEXTURE = 0
my_peds9[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds9[9]COMPONENT_LEGS_TEXTURE = 0
my_peds9[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds9[9]COMPONENT_HANDS_TEXTURE = 0
my_peds9[9]COMPONENT_FEET_DRAWABLE = 0
my_peds9[9]COMPONENT_FEET_TEXTURE = 0
my_peds9[9]COMPONENT_EYES_DRAWABLE = 0
my_peds9[9]COMPONENT_EYES_TEXTURE = 0
my_peds9[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds9[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds9[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds9[9]COMPONENT_TASKS_TEXTURE = 0
my_peds9[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds9[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds9[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds9[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds9[9]PROP_HATS_INDEX = -1
my_peds9[9]PROP_HATS_TEXTURE = -1
my_peds9[9]PROP_GLASSES_INDEX = -1
my_peds9[9]PROP_GLASSES_TEXTURE = -1
my_peds9[9]PROP_EARS_INDEX = -1
my_peds9[9]PROP_EARS_TEXTURE = -1
my_peds9[10]Model = s_m_m_strperf_01
my_peds9[10]Model2 = 0x795AC7A8
my_peds9[10]Positionx = 199.3053
my_peds9[10]Positiony = 6614.78
my_peds9[10]Positionz = 31.75923
my_peds9[10]Heading = 155.9997
my_peds9[10]Task = 1
my_peds9[10]Weapon = CarbineRifle
my_peds9[10]Group = 1
my_peds9[10]SeatPosition = -1
my_peds9[10]my_peds_variation = Random
my_peds9[10]my_peds_Accuracy = 60
my_peds9[10]my_peds_Health = 1000
my_peds9[10]my_peds_Armour = 0
my_peds9[10]my_peds_Invincible = False
my_peds9[10]my_peds_DrivingSpeed = 60
my_peds9[10]my_peds_DrivingStyle = Normal
my_peds9[10]my_peds_CombatEngaugeRange = 30
my_peds9[10]my_peds_CanLeaveGuardRange = False
my_peds9[10]my_peds_GuardRange = 5
my_peds9[10]my_peds_VecFallowDist = 5
my_peds9[10]my_peds_seeingRange = 30
my_peds9[10]my_peds_hearingRange = 60
my_peds9[10]my_peds_group_numb = 0
my_peds9[10]my_peds_Combat_Ability = 10
my_peds9[10]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds9[10]my_peds_can_exit_vehicle = False
my_peds9[10]my_peds_waypoint = 0
my_peds9[10]COMPONENT_FACE_DRAWABLE = 0
my_peds9[10]COMPONENT_FACE_TEXTURE = 0
my_peds9[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds9[10]COMPONENT_HEAD_TEXTURE = 0
my_peds9[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds9[10]COMPONENT_HAIR_TEXTURE = 0
my_peds9[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds9[10]COMPONENT_TORSO_TEXTURE = 0
my_peds9[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds9[10]COMPONENT_LEGS_TEXTURE = 0
my_peds9[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds9[10]COMPONENT_HANDS_TEXTURE = 0
my_peds9[10]COMPONENT_FEET_DRAWABLE = 0
my_peds9[10]COMPONENT_FEET_TEXTURE = 0
my_peds9[10]COMPONENT_EYES_DRAWABLE = 0
my_peds9[10]COMPONENT_EYES_TEXTURE = 0
my_peds9[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds9[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds9[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds9[10]COMPONENT_TASKS_TEXTURE = 0
my_peds9[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds9[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds9[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds9[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds9[10]PROP_HATS_INDEX = -1
my_peds9[10]PROP_HATS_TEXTURE = -1
my_peds9[10]PROP_GLASSES_INDEX = -1
my_peds9[10]PROP_GLASSES_TEXTURE = -1
my_peds9[10]PROP_EARS_INDEX = -1
my_peds9[10]PROP_EARS_TEXTURE = -1
my_peds9[11]Model = s_m_m_strperf_01
my_peds9[11]Model2 = 0xE7714013
my_peds9[11]Positionx = 149.3936
my_peds9[11]Positiony = 6642.561
my_peds9[11]Positionz = 31.6418
my_peds9[11]Heading = 126.5317
my_peds9[11]Task = 13
my_peds9[11]Weapon = CombatPistol
my_peds9[11]Group = 3
my_peds9[11]SeatPosition = -1
my_peds9[11]my_peds_variation = Custom
my_peds9[11]my_peds_Accuracy = 60
my_peds9[11]my_peds_Health = 1000
my_peds9[11]my_peds_Armour = 0
my_peds9[11]my_peds_Invincible = False
my_peds9[11]my_peds_DrivingSpeed = 60
my_peds9[11]my_peds_DrivingStyle = Normal
my_peds9[11]my_peds_CombatEngaugeRange = 30
my_peds9[11]my_peds_CanLeaveGuardRange = False
my_peds9[11]my_peds_GuardRange = 5
my_peds9[11]my_peds_VecFallowDist = 5
my_peds9[11]my_peds_seeingRange = 30
my_peds9[11]my_peds_hearingRange = 60
my_peds9[11]my_peds_group_numb = 0
my_peds9[11]my_peds_Combat_Ability = 10
my_peds9[11]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds9[11]my_peds_can_exit_vehicle = False
my_peds9[11]my_peds_waypoint = 0
my_peds9[11]COMPONENT_FACE_DRAWABLE = 0
my_peds9[11]COMPONENT_FACE_TEXTURE = 0
my_peds9[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds9[11]COMPONENT_HEAD_TEXTURE = 0
my_peds9[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds9[11]COMPONENT_HAIR_TEXTURE = 0
my_peds9[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds9[11]COMPONENT_TORSO_TEXTURE = 0
my_peds9[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds9[11]COMPONENT_LEGS_TEXTURE = 0
my_peds9[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds9[11]COMPONENT_HANDS_TEXTURE = 0
my_peds9[11]COMPONENT_FEET_DRAWABLE = 0
my_peds9[11]COMPONENT_FEET_TEXTURE = 0
my_peds9[11]COMPONENT_EYES_DRAWABLE = 0
my_peds9[11]COMPONENT_EYES_TEXTURE = 0
my_peds9[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds9[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds9[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds9[11]COMPONENT_TASKS_TEXTURE = 0
my_peds9[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds9[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds9[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds9[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds9[11]PROP_HATS_INDEX = -1
my_peds9[11]PROP_HATS_TEXTURE = -1
my_peds9[11]PROP_GLASSES_INDEX = -1
my_peds9[11]PROP_GLASSES_TEXTURE = -1
my_peds9[11]PROP_EARS_INDEX = -1
my_peds9[11]PROP_EARS_TEXTURE = -1
my_peds9[12]Model = s_m_m_strperf_01
my_peds9[12]Model2 = 0xE7714013
my_peds9[12]Positionx = 146.7412
my_peds9[12]Positiony = 6643.154
my_peds9[12]Positionz = 31.52437
my_peds9[12]Heading = 125.9994
my_peds9[12]Task = 13
my_peds9[12]Weapon = CombatPistol
my_peds9[12]Group = 3
my_peds9[12]SeatPosition = -1
my_peds9[12]my_peds_variation = Custom
my_peds9[12]my_peds_Accuracy = 60
my_peds9[12]my_peds_Health = 1000
my_peds9[12]my_peds_Armour = 0
my_peds9[12]my_peds_Invincible = False
my_peds9[12]my_peds_DrivingSpeed = 60
my_peds9[12]my_peds_DrivingStyle = Normal
my_peds9[12]my_peds_CombatEngaugeRange = 30
my_peds9[12]my_peds_CanLeaveGuardRange = False
my_peds9[12]my_peds_GuardRange = 5
my_peds9[12]my_peds_VecFallowDist = 5
my_peds9[12]my_peds_seeingRange = 30
my_peds9[12]my_peds_hearingRange = 60
my_peds9[12]my_peds_group_numb = 0
my_peds9[12]my_peds_Combat_Ability = 10
my_peds9[12]my_peds_senario = WORLD_HUMAN_HUMAN_STATUE
my_peds9[12]my_peds_can_exit_vehicle = False
my_peds9[12]my_peds_waypoint = 0
my_peds9[12]COMPONENT_FACE_DRAWABLE = 0
my_peds9[12]COMPONENT_FACE_TEXTURE = 0
my_peds9[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds9[12]COMPONENT_HEAD_TEXTURE = 0
my_peds9[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds9[12]COMPONENT_HAIR_TEXTURE = 0
my_peds9[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds9[12]COMPONENT_TORSO_TEXTURE = 0
my_peds9[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds9[12]COMPONENT_LEGS_TEXTURE = 0
my_peds9[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds9[12]COMPONENT_HANDS_TEXTURE = 0
my_peds9[12]COMPONENT_FEET_DRAWABLE = 0
my_peds9[12]COMPONENT_FEET_TEXTURE = 0
my_peds9[12]COMPONENT_EYES_DRAWABLE = 0
my_peds9[12]COMPONENT_EYES_TEXTURE = 0
my_peds9[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds9[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds9[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds9[12]COMPONENT_TASKS_TEXTURE = 0
my_peds9[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds9[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds9[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds9[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds9[12]PROP_HATS_INDEX = -1
my_peds9[12]PROP_HATS_TEXTURE = -1
my_peds9[12]PROP_GLASSES_INDEX = -1
my_peds9[12]PROP_GLASSES_TEXTURE = -1
my_peds9[12]PROP_EARS_INDEX = -1
my_peds9[12]PROP_EARS_TEXTURE = -1
my_peds9[13]Model = s_m_m_strperf_01
my_peds9[13]Model2 = 0xE7714013
my_peds9[13]Positionx = 149.1905
my_peds9[13]Positiony = 6641.477
my_peds9[13]Positionz = 31.56203
my_peds9[13]Heading = 126.0632
my_peds9[13]Task = 13
my_peds9[13]Weapon = CombatPistol
my_peds9[13]Group = 3
my_peds9[13]SeatPosition = -1
my_peds9[13]my_peds_variation = Custom
my_peds9[13]my_peds_Accuracy = 60
my_peds9[13]my_peds_Health = 1000
my_peds9[13]my_peds_Armour = 0
my_peds9[13]my_peds_Invincible = False
my_peds9[13]my_peds_DrivingSpeed = 60
my_peds9[13]my_peds_DrivingStyle = Normal
my_peds9[13]my_peds_CombatEngaugeRange = 30
my_peds9[13]my_peds_CanLeaveGuardRange = False
my_peds9[13]my_peds_GuardRange = 5
my_peds9[13]my_peds_VecFallowDist = 5
my_peds9[13]my_peds_seeingRange = 30
my_peds9[13]my_peds_hearingRange = 60
my_peds9[13]my_peds_group_numb = 0
my_peds9[13]my_peds_Combat_Ability = 10
my_peds9[13]my_peds_senario = WORLD_HUMAN_HUMAN_STATUE
my_peds9[13]my_peds_can_exit_vehicle = False
my_peds9[13]my_peds_waypoint = 0
my_peds9[13]COMPONENT_FACE_DRAWABLE = 0
my_peds9[13]COMPONENT_FACE_TEXTURE = 0
my_peds9[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds9[13]COMPONENT_HEAD_TEXTURE = 0
my_peds9[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds9[13]COMPONENT_HAIR_TEXTURE = 0
my_peds9[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds9[13]COMPONENT_TORSO_TEXTURE = 0
my_peds9[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds9[13]COMPONENT_LEGS_TEXTURE = 0
my_peds9[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds9[13]COMPONENT_HANDS_TEXTURE = 0
my_peds9[13]COMPONENT_FEET_DRAWABLE = 0
my_peds9[13]COMPONENT_FEET_TEXTURE = 0
my_peds9[13]COMPONENT_EYES_DRAWABLE = 0
my_peds9[13]COMPONENT_EYES_TEXTURE = 0
my_peds9[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds9[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds9[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds9[13]COMPONENT_TASKS_TEXTURE = 0
my_peds9[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds9[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds9[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds9[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds9[13]PROP_HATS_INDEX = -1
my_peds9[13]PROP_HATS_TEXTURE = -1
my_peds9[13]PROP_GLASSES_INDEX = -1
my_peds9[13]PROP_GLASSES_TEXTURE = -1
my_peds9[13]PROP_EARS_INDEX = -1
my_peds9[13]PROP_EARS_TEXTURE = -1















